

The art looked decent in the demo in my opinion, but critics are tearing up the overall look of the game in the full title citing horrible animations and sometimes simply bad drawing. The full game only offers two other modes of game-play which are probably way less fun than the one in the demo, and that's scary because this is basically a more advanced version of Pong with a slightly altered concept. Something tells me that they were afraid to let you see more, because there isn't much more. The demo was pretty fun, the cut-scenes involving, but the abrupt style of the demo really doesn't give you a lot of incentive to actually want to play the full game.

The firewall is dropped behind you to slow them down and the boost will, of course, boost you forward. There is also a spare boost and firewall that you can use at will when you need to gain the advantage over your A.I. that will try to beat you to the end of the level causing a failed hack. There are speed boosts called data links, obstacles that slow you down called firewalls and data blocks, and a couple counter-trace A.I. In the demo you are treated to a data hacking experience which plays similar to a 2D side-scrolling race. What is probably one of the shortest playable demos in history paints the picture for what the full game is like.Īlthough the sexual tension between the two main characters (who are in a relationship they haven't announced to the world yet) is pretty engaging the mini-games you will be playing are a far cry from the typical Dead Space game-play you are familiar with. In this case you would only be correct if you are in the hankering for some comic-style cut-scenes along with the occasional mini-game. You may have noticed the Dead Space: Ignition Demo and full title pop up in the PlayStation Store and Xbox Live Marketplace this week, and you might be thinking 'if it has Dead Space in the title it must be decent'.
